I-Flex Mobile App
Duration: 3 weeks
July 2026
I analyzed 2,461 real transactions, data set was taken from kaggle across 45 months: the best month was 84× the worst, spending outran income twice a year, and a simple forecast missed by 25%+ one month in three.


LendClear
Duration: 1-2 weeks
July 2026
Analyzed 4,269 real loan applications from a public dataset to uncover why lending decisions feel arbitrary — then designed an AI-assisted loan journey around the findings. A pre-application eligibility check, a counteroffer engine that turns rejections into viable offers, and a recovery plan that breaks the reapplication spiral. Grounded in Microsoft HAX and Google PAIR guidelines.

I-Flex
Duration: 4 weeks
February 2025
Designed a smart savings web app tailored for individuals with irregular income, leveraging Generative AI, Bolt, and Figma. Focused on personalized financial tools such as AI-driven savings rules, income forecasting, and actionable spending insights to promote better money management
Designed a smart savings web app tailored
for individuals with irregular income, leveraging Generative AI, Bolt, and Figma. Focused on personalized financial tools such as AI-driven savings rules, income forecasting, and actionable spending insights to promote better money management

Testline- Mobile App
Duration: 3 months
October 2024
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.


Speakdual- Mobile App
Duration: 3 months
October 2023
My focus was on designing an app which will help users learn a second language using user centred gamification techniques. This research is based on incrementally improving the existing solutions.
My focus was on designing an app which will help users learn a second language using user centred gamification techniques. This research is based on incrementally improving the existing solutions.
Khelo- Mobile App
Duration: 6 weeks
July 2022
An app designed to solve problem for people by easily allowing them to find players, join a game or book ground/court/turf whenever they want with ease
An app designed to solve problem for people by easily allowing them to find players, join a game or book ground/court/turf whenever they want with ease
Kitchenmate- Smart Display
Duration: 8 weeks
June 2021
KitchenMate is designed to help users in the kitchen to make healthy decisions and also take steps for a sustainable environment
KitchenMate is designed to help users in the kitchen to make healthy decisions and also take steps for a sustainable environment
