I-Flex
Duration: 4 weeks
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.


Speakdual- Mobile App
Duration: 3 months
My focus was on designing an app which will help users learn a second language using user centred gamification techniques. This research is based on incrementally improving the existing solutions.
Testline- Mobile App
Duration: 3 months
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.


Khelo- Mobile App
Duration: 6 weeks
An app designed to solved problem for people by easily allowing them to find players, join a game or book ground/court/turf whenever they want with ease
Kitchenmate- Smart display
Duration: 8 weeks
KitchenMate is designed to help users in the kitchen to make healthy decisions and also take steps for a sustainable environment


Scan2Go- Mobile App
Duration: 8 Months
An application designed to improve food ordering process and streamline order management for restaurants and cafes, making it easier to receive and track online orders, particularly during high-demand periods.


I-Flex
Duration: 4 weeks
February 2025
Designed a smart savings web app tailored for individuals with irregular income, leveraging Generative AI, Bolt, and Figma. Focused on personalized financial tools such as AI-driven savings rules, income forecasting, and actionable spending insights to promote better money management
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.


Testline- Mobile App
Duration: 3 months
October 2024
My aim was to redesign some of their their previous screens for students preparing for competitive exams by incorporating gamification techniques to boost user motivation and retention.


Speakdual- Mobile App
Duration: 3 months
October 2023
My focus was on designing an app which will help users learn a second language using user centred gamification techniques. This research is based on incrementally improving the existing solutions.
Khelo- Mobile App
Duration: 6 weeks
July 2022
An app designed to solve problem for people by easily allowing them to find players, join a game or book ground/court/turf whenever they want with ease
Kitchenmate- Smart Display
Duration: 8 weeks
June 2021
KitchenMate is designed to help users in the kitchen to make healthy decisions and also take steps for a sustainable environment


Scan2Go-Mobile app
Duration: 8 Months
December 2022
An application designed to improve food ordering process and streamline order management for restaurants and cafes, making it easier to receive and track online orders, particularly during high-demand periods.

